Autodesk 3Ds Max Course:
3Ds Max is a leading tool for 3D modeling, rendering, and animation, widely used across industries like architecture, game development, manufacturing, industrial design, and motion graphics. Our 3Ds Max Essential Training covers everything from the basics to advanced features, ensuring you acquire the skills needed to create professional models and animations. Whether you're exploring sculpting, texturing, lighting, or rendering, this course equips you with the tools to bring your creative visions to life.
Benefits of Attending:
Industry-Relevant Skills: Master 3Ds Max techniques to stay competitive in the job market.
Expert Trainers: Learn from professionals with extensive industry experience.
Hands-On Training: Gain practical skills with real-world projects.
Career Boost: Open doors to roles in animation, design, architecture, and more.
Globally Recognized Certification: Receive a KHDA-Approved Certificate of Completion to validate your expertise.
Material Includes:
Duration: 30 hours of immersive learning.
Study materials for reference and practice.
Certificate of Completion.
Why Us?
Expert Instructors: Skilled professionals guiding you every step of the way.
Student-Centric Approach: Simplified course structure for easy learning.
Market-Ready Training: Designed to equip you with skills to excel in the competitive 3D animation industry.
Proven Track Record: Our students consistently achieve top positions in the market.
Content / Syllabus
Course Syllabus:
Introduction to 3Ds Max:
Exploring the Max interface.
Configuring and controlling viewports.
File operations: Importing and exporting files.
Customizing the interface and setting preferences.
Object Creation and Editing:
Creating and editing primitive objects.
Selecting objects, setting properties, and managing layers.
Transforming, pivoting, aligning, and snapping.
Cloning objects and creating object arrays.
Grouping, linking, and parenting objects.
Modeling Basics:
Working with sub-objects and helpers.
Introducing modifiers.
Drawing and editing 2D splines.
Modeling with polygons.
Materials, Cameras, and Lighting:
Exploring the material editor.
Applying standard and compound materials.
Enhancing materials with maps and modifiers.
Configuring cameras and using basic lighting techniques.
Animation and Rendering:
Creating animations.
Rendering professional-quality images and videos.